Fast and Furious: Spy Racers Rise of SH1FT3R is the fourth title I've worked on. It will be release in late 2021 on all major platforms such as Ps4,Xbox,PC, nintendo Switch.
For this project i had the chance to plan rigging and animation pipeline of all character and vehicles, and developing elements such as vehicles suspension system.
I was also in charge of developing and assembling in UMG all UI and HUD in game.
I also worked on some dynamic element in game, such as a ever changing main menu, where when the player get in he will find always a new set in front of his/her eyes.
Another part of my job was related to shader development and in game optimisation using Unreal built-in profiling tools.